Rewards · Thrill
Thrill VIP and rakeback, as published
Thrill documents its ladder better than most: sixteen levels with XP thresholds, a level-up table in dollars and a benefits matrix. It still leaves out the one number everyone asks for.
Updated 1 Oct 2026 · reviewed against the official channels
What the program is
Thrill's help centre calls it the Thrill Rewards Program: every qualifying wager earns XP, and XP moves you through 16 levels from Base to Obsidian. The XP rates are the part worth memorising, because they are not symmetrical:
- Sports: 3 XP per $1 wagered when the total odds are 1.10 or higher; 1 XP per $1 below that.
- Casino: 0.5 to 1.5 XP per $1 wagered, scaled by the house edge of the game. Higher edge, more XP.
So a sports bettor at 1.10+ odds climbs three times faster than a mid-edge slots player and six times faster than someone on the lowest-edge games. If you play both, that is a real structural difference, and it is the same trade-off as everywhere else: the games that push you up the ladder fastest are the ones costing you most.
The ladder, with real numbers
Both tables below come straight from the help centre. The level-up bonus is described as the fixed amount you receive when unlocking each level, claimable in the Rewards section under Claimable. Thrill says the amounts keep growing past Diamond I but leaves them "as a surprise", so those rows are honestly blank.
| Level | XP required | Level-up bonus |
|---|---|---|
| Base | 0 | — |
| Bronze | 10,000 | $15 |
| Silver | 50,000 | $50 |
| Gold | 100,000 | $110 |
| Platinum I | 250,000 | $200 |
| Platinum II | 500,000 | $400 |
| Platinum III | 1,000,000 | $800 |
| Emerald I | 2,500,000 | $1,600 |
| Emerald II | 5,000,000 | $3,200 |
| Emerald III | 10,000,000 | $6,400 |
| Diamond I | 25,000,000 | $12,800 |
| Diamond II–V | 50m – 500m | not published |
| Obsidian | 1,000,000,000 | not published |
Read the ratio, not the headline. The $15 at Bronze arrives after 10,000 XP, which on mid-edge slots is roughly $10,000 wagered. The $12,800 at Diamond I sits on 25 million XP. The level-up bonus is a milestone marker, not an income. Level-up reloads are added at Platinum I, II and III, with the amount and claim limits shown only when the reload appears.
What each level unlocks
The help centre publishes a benefits matrix. Compressed: instant rakeback, the weekly bonus and the monthly bonus are available from Base. Bronze adds the level-up bonus and access to the Thrill Telegram. Silver adds a weekly increase, Gold a monthly increase and "Vault X". Platinum I and II add level-up reloads, Platinum III adds partial level-ups. Emerald brings a VIP host, a High Rollers Telegram and host reloads. Diamond adds custom benefits. Thrill does not say what the weekly or monthly "increase" is worth.
Weekly, monthly and how to claim
- Weekly bonus. Sent every Friday at 13:00 UTC to accounts with betting activity in the previous 7 days. Calculated from VIP rank, wager since Friday 00:00, and the house edge of the games played; Thrill says an unlucky week may be compensated with a higher bonus. Friday bets before the payout roll into the next week.
- Monthly bonus. Once a month, for accounts that wagered in the past month. Calculated from VIP rank, total wagered since the previous monthly, profit values for the month and house edge.
- Claiming. Nothing is credited automatically. Instant, daily, weekly and monthly rewards sit under Rewards → Overview; level-ups under Claimable. Miss the window and the bonus is forfeited.
The house-edge input is the same trap as on every casino here: a rebate calculated on edge grows fastest when the edge is worst. The Stake rakeback calculator makes that arithmetic visible with a published formula, and the logic transfers even though Thrill's rate does not.
The number Thrill does not publish
Rakeback. The help centre defines it carefully, a fixed percentage of the house edge on eligible casino play, earned whether you win or lose, accumulated automatically and paid out through the various bonuses, and then never says what the percentage is. There is also no published weighting inside the weekly or monthly formula, no figure for the weekly or monthly "increase" at Silver and Gold, and no level-up amount past Diamond I. Where there is no published number, there is no calculator on this site. We do not reverse-engineer a rate and dress it up as fact.
VIP transfer
Thrill will match a status earned elsewhere. Its team reviews your current level, sets a target XP, and if you reach it within the agreed period you start at the matched tier. The offer is for players new to Thrill, is off the table once you hold 25,000 XP there, and is limited to one account per person. It is a wager target with a prize attached, so judge it as one.
Where cashdrop codes fit
Nowhere in the VIP structure, which is the good news for ordinary players. Cashdrops are gated on seven-day wagering alone, $1,500 to $15,000, so they reward being active this week rather than having been big last year. The live feed prints each code's gate, claim count and expiry, the redemption guide covers the path and the refusals, and the glossary explains the rolling window. The code map and the no-deposit guide cover the two other questions people bring here. Comparing against other casinos? Start here, and send in any code we missed.
Open Thrill — a plain link; we have no affiliate deal with Thrill yet. 18+ only, and Thrill does not accept players from every country.
Questions people actually ask
- How much rakeback does Thrill pay?
- Thrill does not publish a percentage. Its help centre describes rakeback as a fixed percentage of the house edge on eligible casino play, earned win or lose and paid out through the instant, daily, weekly and monthly bonuses, but the rate itself is not stated anywhere we could find. Any precise Thrill rakeback figure quoted elsewhere is not coming from the operator.
- How many VIP levels does Thrill have?
- Sixteen, per the help centre: Base, Bronze, Silver, Gold, Platinum I to III, Emerald I to III, Diamond I to V and Obsidian. Bronze needs 10,000 XP, Diamond I needs 25 million and Obsidian needs one billion.
- How is Thrill XP earned?
- Sports bets earn 3 XP per $1 wagered when the total odds are 1.10 or higher, and 1 XP per $1 below that. Casino games earn between 0.5 and 1.5 XP per $1 depending on the house edge of the game, with higher-edge games earning more. A sports bettor climbs up to six times faster than a low-edge casino player at the same turnover.
- What is the Thrill level-up bonus?
- A fixed payout at each new level: $15 at Bronze, $50 at Silver, $110 at Gold, $200, $400 and $800 across Platinum, $1,600, $3,200 and $6,400 across Emerald, and $12,800 at Diamond I. Thrill says the amounts keep growing from Diamond I but leaves them unpublished. Level-up reloads are added at Platinum I, II and III.
- When is the Thrill weekly bonus paid?
- Every Friday at 13:00 UTC, to accounts with betting activity in the previous 7 days. It is calculated from your VIP rank, your wager over the week counted from Friday 00:00, and the house edge of the games you played. Thrill says an unlucky week may earn a higher bonus as compensation. Bets placed on Friday before the payout count toward the following week.
- How is the Thrill monthly bonus calculated?
- From four inputs, per the help centre: your VIP rank, your total wagered since the previous monthly bonus, your profit values for the month, and the house edge of what you played. No weighting is published, so the size is not predictable from outside. You must have wagered in the past month and have an account in good standing.
- Does Thrill do VIP transfers?
- Yes. Thrill reviews your status at another casino and sets a target XP; hit it within the agreed period and you move up to the matched level. It is for new players only and is not available once you have 25,000 XP on Thrill, with one transfer per person.
- Do cashdrop codes depend on VIP level?
- No. Cashdrops are gated on wagering over the past 7 days, not on rank. The help centre does list access to the Thrill Telegram as a benefit from Bronze and a High Rollers Telegram from Emerald, but the public Daily Drops channel is readable by anyone and each code prints its own gate.